Who it is for
Learners who know the rules and can complete a game, but hang pieces and miss simple tactics.
Approximate level
Beginner–improver · typically 400–900 rating equivalent
Typical stage duration
Typically 3–5 months
Recommended learning format
Small group works very well here; 1:1 for faster progress
Expected learning outcomes
- Apply opening principles instead of memorised moves
- Check every move for checks, captures and threats
- Find forks, pins, skewers and discovered attacks
- Deliver the essential checkmates confidently
- Read and write chess notation and review a finished game
Core syllabus
- 1Opening principles: centre, development, king safety
- 2The checks–captures–threats habit
- 3Forks, pins, skewers, discovered and double attacks
- 4Hanging and loose pieces; simple defence
- 5Essential checkmates: two rooks, queen and king, rook and king
- 6Basic pawn endgames and the idea of opposition
- 7Notation and structured game review
Practice activities
- 20–30 tactic puzzles per week from a curated set
- Two practice games with notation
- Coach-led review of one of the child's own games
- Blunder-check drill: name the threat before moving
Milestone
Finish a game without hanging a piece and convert a winning material advantage.
Rating and age ranges are guides only. Final placement always happens through a friendly assessment in the free demo, so your child starts exactly where they are.
Try Tactical Builder with a free demo
Tell us where your child is now. In the demo the coach checks their level in a friendly way and confirms whether this stage is the right starting point.